沃瑞尔 塔米纳瑞 CR 15 XP 51,200 女性 中年人类 魔战士 16 (Pathfinder RPG Ultimate Magic 9) 守序中立 中体型 类人生物(人类) ——————————————————————————————————— 先攻 +1; 感官 察觉 +8 防御 AC 21, 接触:12, 措手不及 20 (+8 护甲, +1 偏斜, +1 敏捷, +1 敏捷) HP 95 (16d8+20) 强韧 +1 3, 反射 +8, 意志 +12; +2 对抗恐惧 ——————————————————————————————————— 进攻 速度 20 尺 近战 +1 公理短弯刀 +17/+12/+7 (1d6+6/1 5-20) or 精制轻型硬头锤 +16/+11/+6 (1d6+3) 远程攻击 精制轻弩 +14 (1d8/19-20) 特殊攻击 高等法术战斗, 精通法术战斗, 法术战斗 (-2 攻击, +2 专注, 双倍加值), 法术打击 魔战士准备法术 (CL 16th; 专注 +19) 6th-连环闪电 (DC 19) 5th-寒冰锥 (DC 18), 酸蚀术 , 翱翔天际 4th-黑触手, 高等地狱治疗, 火墙术, 音墙术 3rd-闪现术 , 飞行术 , 力场钩链, 充能之拳 (2, DC 16), 闪电束 (DC 16) 2nd-朦胧术 , 猫之优雅 , 极寒之触 (2), 灼热射线 (2) 1 st-谨慎步伐, 冻伤(2), 水流冲击, 护盾术 , 电爪 O (随意)-酸液飞溅, 眩晕术 (DC13), 侦测魔法 , 闪光术 (DC13), 冰冻射线 ——————————————————————————————————— 数据 力量 17, 敏捷 13, 体质 13, 智力 17, 意志 11, 魅力 13 Base Atk +12; CMB +15 (+17 卸武); CMD 27 (29 对抗卸武, 31 对抗闯越, 31 摔拌) 专长 战斗施法, 寓守于攻, 重击专攻, 卸武重击, 额外奥能力池, 严守纪律, 精通重击 (短弯刀), 精通卸武,灵狐步, 武器专攻 (短弯刀), 武器专精 (短弯刀) 技能特技 +8 (+12维持平衡, +11跳跃), 攀爬 +14, 飞行 +11, 威吓 +12, 知识 (奥秘) +14, 知识 (工程, 地理) +11, 察觉 +8, 专业 (水手) +19, 法术辨识+22, 游泳 +11 语言 通用语,炼狱语,混通语 特殊能力 奥能力池(13点,+4), 反制击, 战斗训练(战士等级8), 重甲擅长, 精通法术唤回, 知识力池, 魔战士奥能 (奥能精准, 精神集中, 重击施法, 急速袭击, 力池打击+6d6), 中甲擅长 战斗装备 治疗中伤药水, 水上行走药水; 其他装备 +2 平衡次等护命灵活胸甲, +1公理短弯刀, 精制轻弩(20发弩矢), 精制轻型硬头锤, 天防护符+1, 体能腰带+2 (力量,体质), 抗力斗篷, 感知头带+2, 防护戒指 +1, 法术书, 法术材料包 特殊能力 严守纪律(Focused Discipline):沃瑞尔塔米纳瑞在对抗所有恐惧效果(fear effects)时的豁免检定获得+2加值。每当恐惧效果以沃瑞尔 塔米纳瑞为目标并且未能影响到她(无论是由于成功的豁免检定还是由于免疫恐惧),她在对抗使用该恐惧效果未遂的生物时,攻击检定,武器伤害检定与CMB检定均获得+2士气加值,持续1轮。
劇透 - : VORREA TALMINARI CR 15 XP 51,200 Female middle-aged human magus 16 (Pathfinder RPG Ultimate Magic 9) LN Medium humanoid (human) Init +1; Senses Perception +8 DEFENSE AC 21, touch 12, flat-footed 20 (+8 armor, +1 deflection, +1 Dex, +1 natural) hp 95 (16d8+20) Fort +13, Ref +8, Will +12; +2 vs. fear OFFENSE Speed 20 ft. Melee +1 axiomatic cutlass +17/+12/+7 (1d6+6/1 5-20) or mwk light mace +1 6/+11/+6 (1d6+3) Ranged mwk light crossbow +14 (1d8/19-20) Special Attacks greater spell combat, improved spell combat, spell combat (-2 attack, +2 concentration, double bonus), spellstrike Magus Spells Prepared (CL 16th; concentration +19) 6th-chain lightning (DC 19) 5th-cone of cold (DC 18), corrosive consumption"M, overfond flight 4th-block tentacles, greater inferal heoling'swG, wolf of fire, wolf of sound"M 3rd-blink, fly, force hook chorge"M, force punch"M (2,DC 16), lightning bolt (DC 16) 2nd-blur, cot's grace, frigid touch"M (2), scorching ray (2) 1 st-adjuring step, fostbite"M (2), hydraulic pushAP6, shield, shocking grasp O (at will)-ocid splash, doze (DC 1 3), detect magic, flare (DC 1 3), ray of frost STATISTICS Str 17, Dex 13, Con 13, Int 17, Wis 11, Cha 13 Base Atk +12; CMB +15 (+17 disarm); CMD 27 (29 vs. disarm, 31 vs. overrun, 31 vs. trip) Feats Combat Casting, Combat Expertise, Critical Focus, Disarming StrikeAP6, Extra Arcane Pool"M, Focused Discipline, Improved Critical (cutlass), Improved Disarm, Nimble Moves, Weapon Focus (cutlass), Weapon Specialization (cutlass) Skills Acrobatics +8 (+12 to maintain balance, +11 to jump), Climb +14, fly +11, Intimidate +12, Knowledge (arcana) +14, Knowledge (engineering, geography) +11, Perception +8, Profession (sailor) +19, Spellcraft +22, Swim +11 Languages Common, Infernal, Polyglot SQ arcane pool (13 points, +4), counterstrike, fighter training (fighter level 8), heavy armor proficiency, improved spell recall, knowledge pool, magus arcana (arcane accuracy, concentrate, critical strike, hasted assault, pool strike +6d6), medium armor proficiency
Combat Gear potion of cure moderate wounds, potion of water walk; Other Gear +2 balanced light fortification agile breastplate, +1 axiomatic cutlass, mwk light crossbow with 20 bolts, mwk light mace, amulet of natural armor +1, belt of physical might +2 (Str, Con), cloak of resistance +2, headband of inspired wisdom +2, ring of protection +1, spellbook, spell component pouch SPECIAL ABILITIES Focused Discipline Captain Talminari gains a +2 bonus on all saving throws against fear effects. Whenever a fear effect targets her and fails to affect her (either because of a successful saving throw or because of immunity to fear), she gains a +2 morale bonus on attack rolls, weapon damage rolls, and combat maneuver checks against the creature that attempted to use the fear effect on her for 1 round. (This feat originally appeared on page 286 of Pathfinder Campaign Setting: The Inner Ses World Guide.)
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