作者 主题: 【资源统合】流派专长  (阅读 130338 次)

副标题: 一项伟大的百年工程

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
姐妹流(战斗,流派)(Sisterhood Style)
来源 冒险者指南Adventurer's Guide pg.86
灰少女不仅是士兵——她们训练过如何作为一个小队作战并且保护她们的身心。一个使用姐妹流的灰少女可以轻松与其他女性进行协同作战。
先决条件:魅力13,盾牌专攻,武器专攻(长剑),BAB+2
专长效果:当你使用此流派并且持用一把长剑和一个轻盾或重盾时,你在反射和意志豁免上获得+1加值。此外,当你使用姐妹流时,你可以选择一个你拥有的团队专长。以一个迅捷动作,你可以把这个专长授予一个你10尺内的盟友,持续到你下一个回合开始之前。

姐妹壁垒(战斗)(Sisterhood Rampart)
来源 冒险者指南Adventurer's Guide pg.85
盾墙是灰少女战术的核心;加上她们精确的战术配合,灰少女战线几乎牢不可破。战线后排的灰少女能够用长柄武器和长弓轻松攻击对手。
先决条件:魅力13,盾牌专攻,盾墙,姐妹流,武器专攻(长剑),BAB+4
专长效果:当你使用姐妹流时,你和相邻盟友在盾墙上获得的盾牌加值上额外增加1点,并且你们中的每一个人都可以把AC上的盾牌加值(不计算增强加值)加到对抗冲撞战技的CMD上。此外,你和相邻的盟友不再会为盟友的攻击提供软掩蔽。

姐妹奉献(战斗)(Sisterhood Dedication)
来源 冒险者指南Adventurer's Guide pg.85
灰少女间的联系超越了常规的协同战斗。一个姐妹流的资深使用者对她的同僚而言是一种鼓舞,既能振奋她们的精神,也能轻松协调她们的战术
先决条件:魅力13,盾牌专攻,盾墙,姐妹壁垒,姐妹流,武器专攻(长剑),BAB+6
专长效果:当你使用姐妹流并且持用一把长剑和一个轻盾或重盾时,姐妹流在豁免上的加值会提升到+2,并且你可以将其授予20尺内的所有盟友。此外,当你进入姐妹流时,你可以选择两个你拥有的团队专长。以一个迅捷动作,你可以将其中之一授予你20尺内的两个盟友持续到你下一个回合开始,或者你可以将两个专长授予你20尺内的一个盟友持续到你下一个回合开始。
劇透 -   :
Sisterhood Style(Combat,Style)
Source Adventurer's Guide pg.86
The Gray Maidens are more than just soldiers—they drill relentlessly to fight as a team and to protect their bodies and minds. A Gray Maiden using the Sisterhood Style can easily coordinate tactics with other women.
Prerequisites:Cha 13, Shield Focus, Weapon Focus (longsword), base attack bonus +2.
Benefit:While using this style and wielding a longsword and a light or heavy shield, you gain a +1 bonus on Reflex and Will saving throws. In addition, when you enter the Sisterhood Style stance, you can choose a teamwork feat you have. As a swift action, you can grant that feat to an ally within 10 feet until the beginning of your next turn.

Sisterhood Rampart(Combat)
Source Adventurer's Guide pg.85
The shield wall was the heart of the Gray Maidens’ military strategy; combined with their precise tactical coordination, Gray Maiden lines were nearly unbreakable. Maidens behind the line would then strike with polearms or longbows, picking off targets with ease.
Prerequisites:Cha 13, Shield Focus, Shield WallAPG, Sisterhood Style, Weapon Focus (longsword), base attack bonus +4.
Benefit:While using Sisterhood Style, you and adjacent allies gain an additional +1 bonus to the shield bonus granted by Shield Wall, and each of you adds your shield bonus to AC (not counting enhancement bonuses) to your CMD against bull rush combat maneuvers. In addition, you and adjacent allies do not provide soft cover against allies’ attacks.

Sisterhood Dedication(Combat)
Source Adventurer's Guide pg.85
The Gray Maidens’ bond with each other goes beyond simple combat coordination. An elite member of the sisterhood is an inspiration to her fellow women, both invigorating their spirits and effortlessly coordinating their tactics.
Prerequisites:Cha 13, Shield Focus, Shield WallAPG, Sisterhood Rampart, Sisterhood Style, Weapon Focus (longsword), base attack bonus +6.
Benefit:While you’re using Sisterhood Style and wielding a longsword and either a light or heavy shield, the bonus on saving throws from Sisterhood Style increases to +2 and you grant half that bonus to all allies within 20 feet. In addition, you can choose up to two teamwork feats you have when entering the Sisterhood Style stance. As a swift action, you can grant one of those feats to two allies within 20 feet until the beginning of your next turn, or you can grant both feats to one ally within 20 feet until the beginning of your next turn.
« 上次编辑: 2021-06-25, 周五 17:55:01 由 张辽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
寻天流(战斗,流派)(Skyseeker Style)
来源 古国血脉Blood of the Ancients pg.28
你知道如何踏进敌人防御之中的间隙,以缩短你与敌人的距离。
先决条件:快步跟进,BAB+1
专长效果:每轮一次,当敌人用长触及武器攻击你时,你可以以一个直觉动作朝他进行一个五尺快步。如果此次移动让你来到了一个敌人的长触及武器无法威胁的方格,那么你会在对抗这次攻击的AC上获得+4加值。如果你如此移动,那么你下一个回合无法进行五尺快步。如果你下一回合进行了移动,从你的总移动距离里面减去5尺。

寻天惩(战斗)(Skyseeker Thrash)
来源 古国血脉Blood of the Ancients pg.28
你的战斗风格是增强在残忍敌人面前的坚韧。
先决条件:体质13,寻天流,快步跟进,BAB+4
专长效果:当你使用寻天流时,你的敌人每比你大一个体型尺寸就会在近战伤害骰上获得累计的+1加值。

寻天冲(战斗)(Skyseeker Impact)
来源 古国血脉Blood of the Ancients pg.28
你接受了训练,明白如何去应对更大的对手,并击破他们的武器来抵消他们的攻击优势。
先决条件:体质13,寻天流,寻天惩击,快步跟进,BAB+9
专长效果:当使用寻天流时,每次你用近战攻击命中体型比你大的敌人时,你的武器在造成伤害上被算作大一个体型。在对体型比你大的敌人的破武战技检定上获得+4加值。
劇透 -   :
Skyseeker Style(Combat,Style)
Source Blood of the Ancients pg.28
You know how to duck and weave through small gaps in a foe’s defense to close the distance between yourself and your enemy.
Prerequisites:Step Up, base attack bonus +1.
Benefit:Once per round, when an opponent attacks you with a reach weapon, you can take a 5-foot step towards your opponent as an immediate action. If the movement takes you to a square that the opponent’s reach weapon does not threaten, you receive a +4 bonus to AC against that attack. If you take this step, you cannot take a 5-foot step during your next turn. If you take an action to move during your next turn, subtract 5 feet from your total available movement.

Skyseeker Thrash(Combat)
Source Blood of the Ancients pg.28
Your fighting style is enhanced by sheer fortitude in the face of intimidating foes.
Prerequisites:Con 13, Skyseeker Style, Step Up, base attack bonus +4.
Benefit:While using Skyseeker Style, you gain a cumulative +1 bonus on melee damage rolls for every size category your opponent is larger than you.

Skyseeker Impact(Combat)
Source Blood of the Ancients pg.28
You’ve been trained to devastate larger opponents and shatter their weapons to negate their reach advantage.
Prerequisites:Con 13, Skyseeker Style, Skyseeker Thrash, Step Up, base attack bonus +9.
Benefit:While using Skyseeker Style, whenever you hit an opponent larger than you with a melee attack, your weapon deals damage as if that weapon were one size category larger. You also gain a +4 bonus on sunder combat maneuver checks against targets larger than you.
« 上次编辑: 2021-07-02, 周五 17:26:35 由 张辽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
半身人投石术(战斗,流派)(Slipslinger Style)
来源 武器大师手册Weapon Master's Handbook pg.13
你能够使用所有类型的投石索以及与投石索相近的武器。
先决条件:武器专攻:投石索或武器训练:投掷类职业能力,战争投石者种族特性
专长效果:你所使用的任何类型的投石索造成的伤害检定均会获得+1加值,而且在给投石索装填弹药时不会引起借机攻击。此外,你可以将所有名称内具有“投石”的远程和投掷武器视为投石索,不过仅适用于需要上述武器的专长和职业能力、以及战争投石者种族特性。

半身人投弹兵(战斗)(Slipslinger Grenadier)
来源 武器大师手册Weapon Master's Handbook pg.13
你能用投石索发射溅射武器。
先决条件:半身人投石术,随手投掷Throw Anything,武器专攻:投石索或武器训练:投掷类职业能力,战争投石者种族特性
专长效果:当你使用半身人投石术时,能够以标准动作使用投石索抛掷一个炼金溅射武器,它在取出物品以及向投石索进行装填之时被视为投石索弹丸。你的投石索会造成正常的武器伤害,外加被装填上的溅射武器的效果或伤害。这些额外伤害不会在重击时翻倍。
特殊情况:炼金术士的炸弹不适用于该专长。

半身人轰击手(战斗)(Slipslinger Bombardment)
来源 武器大师手册Weapon Master's Handbook pg.13
你可以向你的敌人发射大量溅射武器。
先决条件:即时备战,半身人投弹兵,半身人投石术,随手投掷,武器专攻:投石索或武器训练:投掷类职业能力,战争投石者种族特性
专长效果:在使用半身人投弹兵专长时,你能在攻击动作或全回合攻击动作中,将炼金溅射武器当做投石索的弹药一般使用,并且能够以自由动作进行装填。
特殊情况:炼金术士的炸弹不适用于该专长。
劇透 -   :
Slipslinger Style(Combat,Style)
Source Weapon Master's Handbook pg.13
You can fire all manner of slings and sling-like weapons.
Prerequisites:Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial trait.
Benefit:You gain a +1 bonus on damage rolls made with all types of slings, and don’t provoke attacks of opportunity when reloading a sling. In addition, you treat all ranged and thrown weapons that have “sling” in their name as if they were slings for all feats and class abilities that require such weapons, as well as the warslinger racial trait.

Slipslinger Grenadier(Combat)
Source Weapon Master's Handbook pg.13
You can hurl splash weapons with your sling.
Prerequisites:Slipslinger Style, Throw Anything, Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial traitARG.
Benefit:While using Slipslinger Style, as a standard action you can use a sling to hurl an alchemical splash weapon, treating it as a sling bullet for the purpose of drawing and loading it into your sling. Your sling deals its normal weapon damage, plus the loaded splash weapon’s effect or damage. This extra damage is not multiplied on a critical hit.
Special:This feat cannot be used with alchemists’ bombs.

Slipslinger Bombardment(Combat)
Source Weapon Master's Handbook pg.13
You can sling a rain of splash weapons at your enemies.
Prerequisites:Quick Draw, Slipslinger Grenadier, Slipslinger Style, Throw Anything, Weapon Focus (sling) or weapon training (thrown) class feature, warslinger racial traitARG.
Benefit:You can use a sling to hurl alchemical splash weapons as ammunition with Slipslinger Grenadier during an attack action or a full-attack action, loading your sling with such weapons as a free action.
Special:This feat can’t be used with alchemists’ bombs.
« 上次编辑: 2021-07-02, 周五 17:41:47 由 张辽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
铁碎流(战斗,流派)(Smashing Style)
来源 武器大师手册 Weapon Master's Handbook pg.17
你击破敌人的护甲并将他掀翻在地。
先决条件:力量13,精通破武,猛力攻击,对所选武器拥有武器专攻专长
专长效果:从斧,锤或连枷战士武器组中选择一件武器,当你开启此流派架势时,每当你对一个敌人所穿戴的护甲成功发动一次破武战技攻击,你就可以立刻以相同的战技攻击加值对目标发动一次冲撞或摔绊战技攻击,这次战技攻击不会引发借机攻击。
特殊情况:一个拥有武器训练(锤,斧或连枷)职业能力的角色可以使用任何锤,斧或连枷而非仅限于他所选的单件武器来获得此流派的好处。

铁碎爆(战斗)(Smashing Crush)
来源 武器大师手册 Weapon Master's Handbook pg.16
没有任何器物可以阻挡你毁灭性的破坏。
先决条件:力量13,精通破武,猛力攻击,铁碎流,对所选武器拥有武器专攻专长
专长效果:当使用铁碎流时,每当你成功通过破武战技对一个物体造成伤害时,该物品的硬度获得叠加的-1减值,但总数不会超过该物品正常硬度的一半。当这价物品因为破武战技攻击而承受的伤害被修复时,它的硬度也会随之恢复。

铁碎牙(战斗)(Smashing Dent)
来源 武器大师手册 Weapon Master's Handbook pg.17
你的重击使金属扭曲,困住依赖它们保护自己的穿戴者。
先决条件:力量13,精通破武,猛力攻击,铁碎流,铁碎爆,对所选武器拥有武器专攻专长,BAB+6
专长效果:当使用铁碎流时,每当你对一个敌人所穿戴的护甲成功发动一次破武战技攻击并对其造成伤害时,这件护甲通过的防御等级加值-1,护甲减值额外+1。这些减值和加值无法超过护甲防御等级加值的一半/护甲减值的一倍。当这价物品因为破武战技攻击而承受的伤害被修复时,它的正常防御等级加值和护甲减值也会随之恢复。
劇透 -   :
Smashing Style(Combat,Style)
Source Weapon Master's Handbook pg.17
Your hammer blows dent armor, hampering your opponent.
Prerequisites:Str 13, Improved Sunder, Power Attack, Weapon Focus with the chosen weapon.
Benefit:Choose one weapon from the axes, hammers, or flails fighter weapon group. While using this style, when you succeed at a sunder combat maneuver check against a suit of armor worn by an opponent, you can immediately attempt a bull rush or trip combat maneuver against that target with the same combat maneuver bonus. This maneuver does not provoke attacks of opportunity.
Special:

Smashing Crush(Combat)
Source Weapon Master's Handbook pg.16
Your hammers strike objects with destructive force.
Prerequisites:Str 13, Improved Sunder, Smashing Style, Weapon Focus with the chosen weapon.
Benefit:While using Smashing Style, if you successfully damage an object with the sunder combat maneuver, you reduce its hardness by 1. An object can’t have its hardness reduced to less than 50% of its normal hardness, and its hardness is restored when the damage dealt by the sunder attack is repaired.

Smashing Dent(Combat)
Source Weapon Master's Handbook pg.17
Your hammer strikes cause traumatic injuries.
Prerequisites:Str 13, Improved Sunder, Smashing Crush, Smashing Style, Weapon Focus with the chosen weapon, base attack bonus +6.
Benefit:While using Smashing Style, each time you damage a suit of armor with a sunder combat maneuver, you reduce its armor bonus to its Armor Class by 1 and increase its armor check penalty by 1. Armor cannot have its armor bonus to AC reduced to less than 50% of its normal bonus or its armor check penalty more than doubled. These reductions and increases both end when the damage dealt by the sunder is repaired.
« 上次编辑: 2021-07-02, 周五 18:00:01 由 张辽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 张辽

  • Chivary
  • *****
  • 帖子数: 1019
  • 苹果币: 4
  • 年轻的人啊,去读陀思妥耶夫斯基吧,那里有你要的所有答案。
蛇拳流(战斗,流派)(Snake Style)
来源 极限战斗Ultimate Combat pg.119
你仔细观察着敌人的一举一动,适时地格挡攻击。
先决条件:精通徒手打击,特技1级,察言观色3级。
专长效果:你在察言观色检定上有+2加值,你可以用徒手击打造成穿刺伤害。你在使用蛇拳流派架势时,如果有敌人以你为目标进行近战或远程攻击,你可以用直觉动作进行一次察言观色检定,并用检定结果作为你的AC或接触AC对抗该次攻击。要使用此能力,你必须察觉到该次攻击并不能处于措手不及状态。
通常情况:徒手攻击造成钝击伤害。

蛇行(战斗)(Snake Sidewind)
来源 极限战斗Ultimate Combat pg.119
你神妙诡谲的步伐令你难以被放倒。
先决条件:精通徒手打击,蛇拳流,特技3级,察言观色6级。
专长效果:你在特技检定,对抗摔绊的CMD以及避免摔倒的豁免骰上有+4加值。你处于蛇拳流派架势时,你的徒手击打如果造成重击威胁,可以做一次察言观色检定,并用其检定结果作为重击确认骰结果;而且只要你的徒手击打造成重击,你能以迅捷动作进行五尺快步,即使你之前已经移动过。
通常情况:你只能在该轮未做出任何移动时进行五尺快步。

白蛇吐信(战斗)(Snake Fang)
来源 极限战斗Ultimate Combat pg.119
你能在敌人防御松懈时发动迅击。
先决条件:你能在敌人防御松懈时发动迅击。
专长效果:你使用蛇拳流派架势时,如果一个敌人对你的一次攻击失手了,你可以对他做一次藉机攻击。如果该次藉机攻击命中,你可以用直觉动作对此对手再进行一次徒手打击。
劇透 -   :
Snake Style(Combat,Style)
Source Ultimate Combat pg.119
You watch your foe’s every movement and then punch through its defense.
Prerequisites:Improved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks.
Benefit:You gain a +2 bonus on Sense Motive checks, and you can deal piercing damage with your unarmed strikes. While using the Snake Style feat, when an opponent targets you with a melee or ranged attack, you can spend an immediate action to make a Sense Motive check. You can use the result as your AC or touch AC against that attack. You must be aware of the attack and not flat-footed.
Normal:An unarmed strike deals bludgeoning damage.

Snake Sidewind(Combat)
Source Ultimate Combat pg.119
Your sensitive twisting movements make you difficult to anticipate combat.
Prerequisites:Improved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks.
Benefit:You gain a +4 bonus to CMD against trip combat maneuvers and on Acrobatics checks and saving throws to avoid being knocked prone. While using the Snake Style feat, whenever you score a critical threat with your unarmed strike, you can make a Sense Motive check in place of the attack roll to confirm the critical hit. Whenever you score a critical hit with your unarmed strike, you can spend an immediate action to take a 5-foot step even if you have otherwise moved this round.
Normal:You can take a 5-foot step only if you have not otherwise moved this round.

Snake Fang(Combat)
Source Ultimate Combat pg.119
You can unleash attacks against an opponent that has dropped its guard.
Prerequisites:Combat Reflexes, Improved Unarmed Strike, Snake Sidewind, Snake Style, Acrobatics 6 ranks, Sense Motive 9 ranks.
Benefit:While using the Snake Style feat, when an opponent’s attack misses you, you can make an unarmed strike against that opponent as an attack of opportunity. If this attack of opportunity hits, you can spend an immediate action to make another unarmed strike against the same opponent.
« 上次编辑: 2021-07-05, 周一 20:17:08 由 张辽 »
有没有想写小说的少年啊,可以找我涅。

独阅读

欧陆风云
PF私用翻译

1人话是一种接近失传的语言,地球上活着的会说人话的人应该没有超过一百个。
2耶稣:你们中无罪的,可以拿石头打她。
众人一听纷纷拿起石头争先恐后将其砸死。

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
鳄龟流(战斗,流派)
来源 极限战斗Ultimate Combat pg. 120
你高超的徒手战斗技巧给予你保护。
先决条件: 精通徒手击打,基本攻击加值+1或武僧1级
专长效果: 当你处于鳄龟流派架势时,如果至少有一只手空闲,你在AC上得到+1盾牌加值。
引述: 战策 (来自战斗耐力Combat Stamina专长)
来源 掉链子Pathfinder Unchained pg. 132
当你使用这个流派时,只要你的耐力池中还有1点耐力,AC上的盾牌加值就能提升1点。

龟爪(战斗)
来源 极限战斗Ultimate Combat pg. 120
你的徒手战斗技巧可以让你将敌人的攻击化作你反击的契机。
先决条件: 精通擒抱,鳄龟势,基本攻击加值+3或武僧3级
专长效果: 你从鳄龟流派架势获得的盾牌加值能加到CMD和接触AC上;当你采用鳄龟流派架势时,如果对手对你近战攻击失手,你能以直觉动作对该对手发起一次受-2减值的擒抱。
引述: 战策 (来自战斗耐力Combat Stamina专长)
来源 掉链子Pathfinder Unchained pg. 132
当你因为这个专长效果以一个直觉动作尝试一次擒抱战技检定时,你可以消耗2点耐力来无视掉那个战技上的-2减值。

龟甲(战斗)
来源 极限战斗Ultimate Combat pg. 120
你防御用的那只手在拨挡攻击方面已臻化境。
先决条件: 精通擒抱,龟爪,鳄龟势,基本攻击加值+5或武僧5级
专长效果: 当你处于鳄龟流派架势时,你在此架势获得的盾牌加值变成+2,而且对手对你的重击确认骰受到-4减值。
引述: 战策 (来自战斗耐力Combat Stamina专长)
来源 掉链子Pathfinder Unchained pg. 132
当你使用鳄龟流时,你可以消耗至多5点耐力让敌人在针对你的重击确认骰上获得额外的减值,这个减值等于你消耗的耐力点数。
劇透 -   :
Snapping Turtle Style (Combat, Style)
Source Ultimate Combat pg. 120
Your deft unarmed style allows you to shield your body from harm.
Prerequisites: Improved Unarmed Strike, base attack bonus +1 or monk level 1st.
Benefit: While using the Snapping Turtle Style feat with at least one hand free, you gain a +1 shield bonus to AC.
引述: Combat Trick (from the Combat Stamina feat)
Source Pathfinder Unchained pg. 132
When using this style, as long as you have at least 1 stamina point in your stamina pool, your shield bonus to AC increases by 1.

Snapping Turtle Clutch (Combat)
Source Ultimate Combat pg. 120
Your unarmed style allows you to turn your opponent’s attack into an opportunity.
Prerequisites: Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base attack bonus +3 or monk level 3rd.
Benefit: While you are using the Snapping Turtle Style feat, the shield bonus the style grants to your AC applies to your CMD and touch AC. Whenever an opponent misses you with a melee attack while you are using the Snapping Turtle Style feat, you can use an immediate action to attempt a grapple combat maneuver against that opponent, but with a –2 penalty.
引述: Combat Trick (from the Combat Stamina feat)
Source Pathfinder Unchained pg. 132
When you attempt a grapple combat maneuver as an immediate action as a result of this feat, you can spend 2 stamina points to negate the –2 penalty on that combat maneuver check.

Snapping Turtle Shell (Combat)
Source Ultimate Combat pg. 120
Your guarding hand is almost magical in its skill at deflecting incoming blows.
Prerequisites: Snapping Turtle Clutch, Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base attack bonus +5 or monk level 5th.
Benefit: While you are using the Snapping Turtle Style feat, the shield bonus the style grants to your AC increases to +2, and your enemies take a –4 penalty on critical confirmation rolls against you.
引述: Combat Trick (from the Combat Stamina feat)
Source Pathfinder Unchained pg. 132
While using Snapping Turtle Style, you can spend up to 5 stamina points to cause an enemy to take an additional penalty on one critical conf irmation roll against you equal to the number of stamina points you spent.
« 上次编辑: 2021-07-20, 周二 23:03:55 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
枪舞流(战斗,流派)
来源 武器大师手册Weapon Master's Handbook pg. 17
你熟练地运用枪矛的两头同时打击敌人。
先决条件:敏捷13,双武器格斗,对所选武器拥有武器专攻专长
专长效果:从长武(Polearm)或矛(Spear)战士武器组中选择一件武器,当你开启此流派架势时,你可以使自己所持的武器获得双头武器特性——武器原本的数据会成为你主手使用的一头,它的身柄成为你副手使用的一头并使用轻型硬头锤(Light Mace)的数据。如果武器有反冲锋或触及特性,那么以此方式使用时它们失去这些特性。
特殊情况:一个拥有武器训练(长武或矛)职业能力的角色可以使用任何长武或矛而非仅限于他所选的单件武器来获得此流派的好处。

枪舞疾(战斗)
来源 武器大师手册Weapon Master's Handbook pg. 17
你运用优雅与灵巧的身姿来操作你的长枪。
先决条件:敏捷15,双武器格斗,武器娴熟,枪舞式,对所选武器拥有武器专攻专长
专长效果:当开启枪舞流架势时,如果你所持的武器符合你的体型,那么你就可以获得武器娴熟专长的好处。除此之外,任何你所拥有的,可以应用到木棍(Quarterstaff)上的专长均可以运用到你在枪舞式所选的武器上。

枪舞觅心(战斗)
来源 武器大师手册Weapon Master's Handbook pg. 17
无论是使用长枪的哪一头,你都可以在敌人刀剑的范围外直指其要害。
先决条件:敏捷17,双武器格斗,武器娴熟,枪舞式,枪舞疾,对所选武器拥有武器专攻专长
专长效果:当开启枪舞流架势时,每当你同时以双头武器的形式使用这件武器发动整轮攻击时,你都可以选择以一个迅捷动作赋予这此武器的一头或两头以触及武器特性。直至你的回合结束。
劇透 -  原文:
Spear Dancing Style (Combat, Style)
Source Weapon Master's Handbook pg. 17
You can use polearms and spears as double weapons.
Prerequisites: Dex 13, Two-Weapon Fighting, Weapon Focus with the chosen weapon.
Benefit: Choose one weapon from the polearm or spear fighter weapon groups. While using this style, you grant the chosen weapon the double special weapon feature, using the weapon’s normal statistics for its main-hand end and the statistics of a light mace for its off-hand end. A weapon wielded in this way loses the brace and reach special weapon features.
Special: A character with the weapon training (polearms or spears) class feature can use Spear Dancing Style with any polearm or spear, respectively, in addition to the chosen weapon.

Spear Dancing Reach (Combat)
Source Weapon Master's Handbook pg. 17
You can strike from afar with double weapons.
Prerequisites: Dex 17, Spear Dancing Spiral, Spear Dancing Style, Two-Weapon Fighting, Weapon Finesse, Weapon Focus with the chosen weapon.
Benefit: While using Spear Dancing Style and making a full attack using the chosen weapon as a double weapon, you can grant the reach special weapon feature to one or both of the weapon’s ends until the end of your turn as a swift action.

Spear Dancing Spiral (Combat)
Source Weapon Master's Handbook pg. 17
You wield spears with poise and grace.
Prerequisites: Dex 15, Spear Dancing Style, Two-Weapon Fighting, Weapon Finesse, Weapon Focus with the chosen weapon.
Benefit: While using Spear Dancing Style, you gain the benefit of Weapon Finesse with the chosen weapon if it is appropriately sized for a creature of your size category. In addition, you can use any feat or ability that functions with a quarterstaff with your chosen weapon.
« 上次编辑: 2021-07-20, 周二 23:32:47 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
鹰啄流(战斗,流派)
来源 护甲大师手册Armor Master's Handbook pg. 11
你巧妙地在敌人之间周旋,依靠你护甲的灵活性来躲避敌人的打击。
先决条件:敏捷13,闪避,灵活移动,移动射击或跳跃攻击,BAB+4,擅长轻甲
专长效果:若你在通过移动动作移动了至少10尺的轮中开启此流派,在下一轮开始前你的武器攻击骰获得+2加值。开启此流派后,你对在使用远程武器攻击和为远程武器上弹时造成的藉机攻击上,同样获得灵活移动的AC加值。
特殊情况:具有盔甲训练职业能力的角色可以穿着任何他擅长的盔甲来使用本流派。

鹰啄·迅 (战斗)
来源 护甲大师手册Armor Master's Handbook pg. 11
你的铁手套使你能充分利用对方的弱点。

先决条件:敏捷15,闪避,灵活移动,移动射击或跳跃攻击,鹰啄流,BAB+7,擅长轻甲
专长效果:开启鹰啄流后,在使用跳跃攻击或移动射击专长时你能移动至多两倍你速度的距离。

鹰啄·疾(战斗)
来源 护甲大师手册Armor Master's Handbook pg. 11
轻便的护甲和出色的训练使你能在移动时做出多次攻击。
先决条件:敏捷17,闪避,灵活移动,移动射击或跳跃攻击,鹰啄·迅,鹰啄流,BAB+11,擅长轻甲
专长效果:开启鹰啄流后,在你使用跳跃攻击或移动射击专长时,你能在移动中的任意地点攻击两个不同的目标。每一次攻击都采用你最高的BAB。如同跳跃攻击,被你近战攻击的目标无法因为这次移动对你进行藉机攻击。

劇透 -   :
Spring-Heeled Style (Combat, Style)
Source Armor Master's Handbook pg. 11
You cunningly dart across the battlefield from foe to foe, taking advantage of your armor’s flexibility to duck blows./i]
Prerequisites: Dex 13, Dodge, Mobility, Shot on the Run or Spring Attack, base attack bonus +4, proficiency with light armor.
Benefit: If using this style during any round in which you take a move action to move 10 or more feet, you gain a +2 bonus on weapon attack rolls until the start of your next turn. While using this style, you gain the AC bonus from Mobility against attacks of opportunity provoked by making a ranged attack or loading a ranged weapon.
Special: A character with the armor training class feature can use Spring-Heeled Style while wearing any type of armor with which she is proficient.

Shielded Gauntlet Master (Combat)
Source Armor Master's Handbook pg. 11
You can move quickly without sacrificing your offense.
Prerequisites: Dex 15, Dodge, Mobility, Shot on the Run or Spring Attack, Spring-Heeled Style, base attack bonus +7, proficiency with light armor.
Benefit: While using Spring-Heeled Style, you can move up to twice your speed when using the Shot on the Run or Spring Attack feats

Spring-Heeled Reaping (Combat)
Source Armor Master's Handbook pg. 11
Your armor’s flexibility and your own training allow you to strike multiple times while moving.
Prerequisites: Dex 17, Dodge, Mobility, Shot on the Run or Spring Attack, Spring-Heeled Sprint, Spring-Heeled Style, base attack bonus +11, proficiency with light armor.
Benefit: While using Spring-Heeled Style, whenever you use Shot on the Run or Spring Attack, you can attack two different creatures at any point in your movement. Each attack is made at your full attack bonus. Any creature that you attack in melee with this feat cannot make attacks of opportunity against you for that movement, as normal for Spring Attack.
« 上次编辑: 2021-07-20, 周二 23:28:04 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
散星式(战斗,流派)
来源 武器大师手册Weapon Master's Handbook pg. 15
你投出的武器比普通的暗器更为致命。
先决条件:敏捷13,近程射击,对所选武器拥有武器专攻专长
专长效果:从投掷战士武器组中选择一件武器,当你开启此流派架势时,如果你持用这把武器发动攻击,那么你就会在伤害检定上获得加值,相当于2+(每个以散星流为先决条件的专长数量)x2(最高+6)。当你在副手持有任何武器和盾牌(除了小圆盾)时你无法获得本专长的好处。
特殊情况:一个拥有武器训练(投掷武器)职业能力的角色可以使用任何投掷武器而非仅限于他所选的单件武器来获得此流派的好处。

散星击(战斗)
来源 武器大师手册Weapon Master's Handbook pg. 15
你迅速锁定两个对手,分别对他们掷出一击。
先决条件:敏捷13,近程射击,散星式,对所选武器拥有武器专攻专长
专长效果:以一个标准动作,你可以发动一次远程投掷攻击,使用你的最高基础攻击加值。如果你成功命中,那么你可以造成正常伤害并且同时可以立刻发动第二次攻击(同样使用最高基础攻击加值)来攻击最远以第一个目标为起点一个射程增量范围内的第二个目标。在第二次攻击时,你以你击中的第一个目标而不是你的位置来判断攻击起始点以决定掩蔽(Cover)的影响,你每轮只能以此方式发动一次额外攻击。如果你拥有暴击(Vital Strike)专长,那么你可以在第一次攻击时应用此专长的额外伤害(第二次则不可)。

散星流光(战斗)
来源 武器大师手册Weapon Master's Handbook pg. 15
你可以对成群的敌人掷出死亡。
先决条件:敏捷13,近程射击,散星击,散星式,对所选武器拥有武器专攻专长,基础攻击加值+4
专长效果:你使用散星击专长攻击命中一个敌人时,你可以继续攻击最远以你之前击中的任一目标为起点,一个射程增量范围内的其他目标。在第一次以后的攻击时,你以你击中的前一个目标而不是你的位置来判断攻击起始点以决定掩蔽(Cover)的影响。你可以以此方法发动的攻击次数等同于1+1次/(你每拥有5点基础攻击加值)。如果你拥有暴击(Vital Strike),精通暴击或高度暴击专长,那么你可以在第一次攻击时应用此专长的额外伤害(接下来的额外攻击则不可)。
劇透 -  原文:
Startoss Style (Combat, Style)
Source Weapon Master's Handbook pg. 15
Your thrown weapons become more deadly.
Prerequisites: Dex 13, Point-Blank Shot, Weapon Focus with the chosen weapon.
Benefit: Choose one weapon from the thrown fighter weapon group. While using this style and the chosen weapon, you gain a bonus on damage rolls made with the weapon equal to 2 + 2 per style feat you possess that lists Startoss Style as a prerequisite (maximum +6 damage). You cannot use this ability if you are carrying a weapon or a shield in your off hand (except for a buckler).
Special: In addition to the chosen weapon, a character with this feat and the weapon training (thrown) class feature can use Startoss Style with any thrown weapons that she wields in one hand.

Startoss Comet (Combat)
Source Weapon Master's Handbook pg. 15
You can aim a thrown weapon so it strikes two foes..
Prerequisites: Dex 13, Point-Blank Shot, Startoss Style, Weapon Focus with the chosen weapon.
Benefit: As a standard action, you can make a single ranged thrown weapon attack at your full attack bonus with the chosen weapon. If you hit, you deal damage normally and can make a second attack (at your full attack bonus) against a target within one range increment of the first. You determine cover for this attack from the first target’s space instead of your space. You can make only one additional attack per round with this feat. If you have Vital Strike, Improved Vital Strike, or Greater Vital Strike, you can add the additional damage from those feats to the initial ranged attack (but not the second attack).

Startoss Shower (Combat)
Source Weapon Master's Handbook pg. 15
You can strike multiple opponents with thrown weapons.
Prerequisites: Dex 13, Point-Blank Shot, Startoss Comet, Startoss Style, Weapon Focus with the chosen weapon, base attack bonus +4.
Benefit: When you hit an opponent while using the Startoss Comet feat, you can continue to make attacks against foes that are within one range increment of all previous opponents. You determine cover for each attack from the most recently hit foe’s space instead of your space, and you cannot attack an individual foe more than once during this attack action. You can make a maximum number of attacks equal to 1 + 1 per 5 points of base attack bonus you possess. If you have Vital Strike, Improved Vital Strike, or Greater Vital Strike, you can add the additional damage from those feats to the initial ranged attack (but not any subsequent attacks).
« 上次编辑: 2023-12-29, 周五 08:21:28 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)

离线 阿泽

  • 版主
  • *
  • 帖子数: 941
  • 苹果币: 0
  • 神奇的狗头人
棍斗流(战斗,流派)
来源 武术手册Martial Arts Handbook pg. 12
你了解使用木棍和木棒的全新技法。
先决条件:基本攻击加值+1
专长效果:当使用你擅长的木棒,木棍,短棒,闷棍或旋棍时,你的攻击骰如同其为精制品一般获得+1增强加值。如果武器本身就是精制品,其获得格挡、卸武、虚实、演武和摔绊武器特性,即使该武器原本没有这些特性也一样。

棍斗截击(战斗)
来源 武术手册Martial Arts Handbook pg. 12
结合棍斗技法的防御与攻击,你可以在招架中进行反击。
先决条件:棍斗流,基本攻击加值+4
专长效果:当你防御式战斗时,你可以用一个自由动作选择一个你在当轮攻击过的敌人,准备招架他的一次攻击。每轮一次,当该敌人尝试对你进行近战攻击且失手时,攻击者如果处于你的威胁范围内,会引发你的一次借机攻击。你必须使用木棒,木棍,短棒,闷棍或旋棍执行借机攻击。

棍斗战技(战斗)
来源 武术手册Martial Arts Handbook pg. 12
你使用木棍的攻击快的让人目不暇接,可以在攻击之间打出战技。
先决条件:棍斗截击,棍斗流,基本攻击加值+6
专长效果:当你只使用使用木棒,木棍,短棒,闷棍或旋棍进行全回合攻击时,你可以使用你的完整基本攻击加值进行一次额外的战技。
劇透 -   :
Stick-Fighting Style (Combat, Style)
Source Martial Arts Handbook pg. 12
You know how to use batons, clubs, and sticks in new ways.
Prerequisites: Base attack bonus +1.
Benefit: When fighting with a club, quarterstaff, dan bong, sap, or tonfa with which you are proficient, you gain a +1 enhancement bonus on attack rolls as though it were a masterwork weapon. If the weapon actually is a masterwork weapon, it instead counts as having the blocking, disarm, distracting, performance, and trip special weapon qualities, even if the weapon normally doesn’t have them.

Stick-Fighting Counter (Combat)
Source Martial Arts Handbook pg. 12
Using stick-fighting techniques both defensively and offensively, you can turn your parries into counterattacks.
Prerequisites: Stick-Fighting Style, base attack bonus +4.
Benefit: While you are fighting defensively, as a free action you can select an opponent you have attacked on that turn and prepare yourself to counter one of its attacks. Once per round, when that opponent attempts a melee attack against you and the attack misses, the attacker provokes an attack of opportunity from you, provided that it is within your threatened area. You must use a club, quarterstaff, dan bong, sap, or tonfa to perform the attack of opportunity.

Stick-Fighting Maneuver (Combat)
Source Martial Arts Handbook pg. 12
Your attacks with sticks have become blindingly fast, and you can throw in a combat maneuver between your attacks.
Prerequisites: Stick-Fighting Counter, Stick-Fighting Style, base attack bonus +6.
Benefit: When making a full attack using only clubs, a quarterstaff, dan bongs, saps, or tonfas, you can perform a combat maneuver as an extra attack using your full base attack bonus.
« 上次编辑: 2021-07-21, 周三 00:13:00 由 阿泽 »

           地 出     大 自 能
        修 轴 有  休 器 有 教
        炼 锁 入  惆 晚 孤 倜
        事 天 无  怅 圆 高 傥   │
           关 三     成 栖 化   │
              尺        凤 龙   佚
              剑        质 形   名
QQ:463780255(联系方式放这了)