« 回帖 #15 于: 2013-07-14, 周日 00:25:12 »
种田团 ACT III
A.僵尸围城 僵尸围城第二季。生存下去就是胜利。
1.沙漠SoM
2.凛冬Backward Cave of Winter
B.四国立志传 时空错乱,三国战国英雄齐聚。统一区域势力。自选出生地,会和其他人的连到一起。
第二季会扭曲新的地图(新人物?),第一季中的人物和城市会保留并略作平衡。
C.大航海时代 15世纪风格的奇幻航海。组建属于自己的舰队。
D.阿尔比芬城堡 你懂的?
E.盘山寺续-胡狼之殇 D&D风格。寻找矮人宝藏,建立新同盟。
F.革命之路-融血之潮 超能风格。保护矿场,阻止秘密部队入侵。
G.比武招亲 武侠风格。苏州城,林家比武招亲。
关于武侠规则,因为武侠规则不适合种田,小项:
1.做两张卡,战irc(可能会有时间问题)
2.做两张卡,只在比武当天,战功夫规则(可能会有规则之间的连贯性问题)
3.做一张卡,不使用武侠规则,功夫作为专长用在合协规则里(可能会失去一些战斗场面,当然,种田本来就没怎么有)
H.其他想法(口袋怪兽?火焰纹章?)。

记录
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.