作者 主题: 【合协】种田团务S  (阅读 23097 次)

副标题:

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
Re: [合协]种田团务
« 回帖 #10 于: 2013-05-28, 周二 15:19:40 »
  生命与休息
 -种田团中角色的生命值等于20+体质。
 -长休息,短休息和低生命状态在种田团中不适用。
 -角色的一般行动不会消耗生命值。
« 上次编辑: 2013-07-14, 周日 02:07:34 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
信息格式
« 回帖 #11 于: 2013-05-28, 周二 15:24:56 »
  信息格式
{}大括号用于表示地图坐标。
[]中括号用于表示相关指令。
()小括号用于附加信息,包括物品备注,行动累积的小时数
##井号用于表示信息类别。主要分为传闻,通知,警告。

{例}
#传闻# 江源 昨天晚上在小镇东{1,0}面发现了僵尸。
#通知# 宋柯 把一个空水桶放入了公共仓库。
#通知# 李馆长安排了你和言西对决,结果这个新手被你杀你片甲不留。分析经验+5。(成功6
« 上次编辑: 2013-07-21, 周日 08:37:20 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
成就
« 回帖 #12 于: 2013-05-28, 周二 15:29:15 »
  成就
 -角色在种田团内达成的成就。
 -根据具体团务情况,可申请追加成就。
 -成就点可以换取其他团的分配点。

 
« 上次编辑: 2013-05-28, 周二 17:12:11 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
特殊与情绪状态
« 回帖 #13 于: 2013-05-28, 周二 15:38:13 »
僵尸团专用 #13~#20

  特殊状态
 -脱水:角色在一天没有饮水的情况下,进入脱水状态。脱水状态的角色再一整天没有饮水的情况下,死亡。
 -饥饿:角色在一天没有进食的情况下,进入饥饿状态。饥饿状态的角色每天生命-5,并且无法通过休息回复生命。
  -食水以一人一天量为准。
  -获取足够一天量的食水后,对应状态在取消。
 -冻伤:角色夜间在雪地行动或停留,进入冻伤状态。冻伤状态的角色每天生命-5,再一整天没有取暖的情况下,体质-1(此减值不能回复)。
  -【取暖】后,冻伤状态取消。
 -戴夫的阴谋:任何生命损失都会使角色立即死亡。
  -你的脑子被吃掉了!

  情绪状态
 -快乐:抵消一次情绪降低。
 -兴奋:选择一项不小于1的技能,该技能+3。
 -轻松:每天所需的标准休息时间减为8小时。
 -失落:所有属性额外-1。
 -愤怒:所有社交指令都会使友好度-1。
 -惊惧:一天内不能进行【休息】【行走】以外任何行动,【行走】时每小时生命-1。一天后情绪自动恢复。
« 上次编辑: 2013-07-26, 周五 06:03:24 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
成就
« 回帖 #14 于: 2013-05-28, 周二 15:41:28 »
  目标成就
 -Survivor 幸存者:游戏结束时存活。
 -Heavenly sanctuary 神圣天堂:游戏结束时,无人死亡。
 -Stroke of Genius 神来一笔:解开谜题。
 -Master Architect 大建筑师:参于建成目标建筑。
 -High Tech 尖端科技:参于制成目标设备。
 -Cryptozombologist 僵尸学者:发现目标僵尸。
 -Heroic Triumphant 英雄凯旋:在一次连续战斗中,独自消灭10个僵尸。
 -Wolf Pack 狼群战术:四人或更多一起累积消灭超过30个僵尸。
 -Savior 救世主:解救被围困的伙伴3次。
 -Jack of All Trades 百事通:每一类属性下都有技能提升过等级。

 -First Blood 第一滴血:第一个消灭一个僵尸。
 -Last Stand 奋战到底:最后一位死亡的角色。
 -Purifier 肃清者:游戏结束时累计消灭僵尸数量最多。
 -Long Journey 长途跋涉:游戏结束时离开城镇距离最远。
 -Great Adventure 伟大冒险:游戏结束时发现野外特殊地点最多。
 -Child of Night 黑夜之子:游戏结束时连续在野外过夜时间最长。
 -Refined Collector 精品收藏夹:游戏结束时拥有物品总星数最高。
 -Never Eat Alone 高朋满座:游戏结束时与其他人物维持友好度最高。
 -Happy Ending 皆大欢喜:游戏结束时情绪值最高。
 -Angel of Hope 白衣天使:游戏结束时累积帮助同伴回复生命最高。

  追加成就
 -Divine Move 神之一手:在棋局对弈中未尝败绩,战胜所有其他人物。
« 上次编辑: 2013-07-19, 周五 12:44:45 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
角色附加属性
« 回帖 #15 于: 2013-05-28, 周二 17:11:30 »
  声望
获得:救回受困的同伴:+1
   为公共仓库提供任何5星物品:+1
   达成任一成就:+1
损失:每个月声望自动-1
 【5+】社交指令检定+1
 【8+】社交指令检定+2
 【10】社交指令检定+3

  恶名
获得:偷盗被发现:+1
   伤害同伴:+1
   对同伴见死不救:+1
   杀死同伴:+5
损失:每个月恶名自动-1
 【5+】社交指令检定-1
 【8+】社交指令检定-2
 【10】社交指令检定-3

  友好度
获取:通过成功的社交指令获得
   赠与对方缺少的必需品
   赠与对方喜好品
损失:每个月友好度自动-1
 【8+】社交指令检定+1
 【10】社交指令检定+2
 -伤害友好度[5+]的人物,角色情绪-1。
 -伤害友好度[8+]的人物,角色情绪-2,恶名+1。
 -友好度[5+]的人物死亡,角色情绪-[当前友好度]。
 -每天不能对同一个人增加友好度两次。
 -玩家可以根据事件调整自己角色对其他角色的友好度。+1或者-1。
« 上次编辑: 2013-05-28, 周二 17:28:29 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
地图与天气
« 回帖 #16 于: 2013-05-28, 周二 17:13:46 »
  地图
 -小镇为原点坐标{0,0}
 -东西为横坐标,东为正,西为负。
 -南北为纵坐标,北为正,南为负。
 -每一格距离为5千米。
 -普通人物的视野为1格。
 -高温会对视野有一定影响。
 -沙暴会将最大视野减为1格。
 -地图内物品会在每次沙暴后更新。

  SOM天气
 【1】沙暴
 【2-9】高温
 【10-19】晴天
 【20】雨天

  SOM天气
 【1】暴雪
 【2-9】雪天
 【10-19】阴天
 【20】晴天
« 上次编辑: 2013-07-19, 周五 10:13:20 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
战斗细则
« 回帖 #17 于: 2013-05-28, 周二 17:17:38 »
  战斗细则
 -角色主动攻击僵尸时:
 A.选取武器或攻击手段。
 B.骰任意数量的攻击检定。
 C.每个攻击检定无论成功或失败记作一轮。
 D.检定成功,对目标造成[检定结果-难度]的伤害。
 E.检定失败,受到[难度-检定结果]的反击伤害(对方有能力反击时)。
 F.每轮攻击耗时一小时。
 G.战斗结束角色继续预设好的行动。

 -角色被动受到攻击时:
 A.可以提前设定角色在一段时间内警戒。
 B.警戒时,角色不能执行其他指令,可以使用主动防御技能提高攻击难度。
 C.如果角色处于警戒状态,攻击检定结果中出现的负值视作反击伤害。
« 上次编辑: 2013-07-19, 周五 12:52:53 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
生命与休息
« 回帖 #18 于: 2013-05-28, 周二 17:22:21 »
  生命与休息
 -角色标准休息时间为每天10小时。
 -标准休息10小时回复等于[活力+2]的生命值。
 -休息时间不足10小时的角色所有属性-1,此效果叠加。
 -休息时间不足6小时的角色所有属性-2,此效果叠加。
 -连续休息12小时,恢复1点属性。
 -直到属性恢复正常值,角色无法通过休息回复生命。
 -夜间(2000-0600)活动的所有检定-2。
« 上次编辑: 2013-05-28, 周二 17:33:33 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.

离线 Snow Patrol

  • 破邪显正
  • 版主
  • *
  • 帖子数: 3473
  • 苹果币: 0
    • weibo
工时进度与物品等级
« 回帖 #19 于: 2013-05-28, 周二 17:23:47 »
  工时进度
 -完成一项任务需要的成功次数。

  物品等级 
        ★ 废品,原料(原木,石块,金属块)
       ★★ 食品,加工料(木板,石料,金属条)
      ★★★ 零件,图纸,配方
     ★★★★ 武器,医用品
    ★★★★★ 特殊物品
« 上次编辑: 2013-05-28, 周二 17:35:32 由 Snow Patrol »
M: I don't know how to put this to you, but trainspotters do have a certain reputation.
T: Which reputation are you thinking of?
M: Well... maybe for being a little bit dull?
T: I think you become involved to an extent that you ignore the real world outside. You come into your own little world and you have many people who join you in that, whether they're interested in mechanics, interested in the actual observations, interested in the operations. They all have their own little interest. But it means that we're committed to what we enjoy.
M: A little obsessive, then? You will admit to a little obsessive, would you?
T: I think obsessive, possibly, yes. Certainly not dull.