作者 主题: 【HoHC】武僧变体-天选神通(Invested Regent)  (阅读 6298 次)

副标题: 仅以奖励专长为代价就可以换到一大堆好用的能力...这武僧是要上天了(字面意义上)

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【HoHC】武僧变体-天选神通(Invested Regent)
« 于: 2017-02-28, 周二 09:56:03 »
引述:皇庭英豪《Heroes of The High Court》

注:以下武僧变体适用于任何武僧职业,包括《极限解放》里面的Unchianed武僧

武僧变体-天选神通(Invested Regent)

          『趣味でヒーローをやっている者だ』
                                                    ——埼玉老师,《One-Punch Man》

被玄奥难懂的神力所亲自选中,天选神通的使命就是在当下或者未来号令世俗。通过驾驭神性的火花,天选神通能展示超凡的绝技影响他人,避害免灾。尽管天选神通可以是凡世上的任何种族,但一般倾向于出现在该种族文化中的贵族后裔之中。尽管一些天选神通能确切感知到自身力量的神性之源——比如在切利亚斯某次神选仪式中从阿斯莫迪尔斯处得到的力量——然而其他的却可能对自己能力的起源知之甚少。天选神通一般有着鲜明的性格,以及统治凡生的天命

神授权能(Investiture,Su):天选神通获得一个权能池,当中流转的超自然能量能让天选神通召来玄奇能力和神圣庇护。天选神通权能池的大小等同于「1/2武僧等级+魅力修正」。只要他的权能池中至少还有1点权能,天选神通就能以迅捷动作让自己的一个豁免检定在1轮内获得对应的+1神圣加值。如果在使用上述能力时他选择消耗1点权能,其对应豁免则得到等同于天选神通自身魅力修正的神圣加值。如果角色同时拥有权能池和气池职业能力,计算时把两个池子分开对待。这项能力取代1级时得到的奖励专长

冠位之力(Vested Power,Ex or Sp):2级起,以及之后每4个武僧等级,天选神通能把该等级获得的武僧奖励专长替换成一项冠位之力(见下表)。冠位之力并非必选,天选神通可以选择原来的奖励专长。但他一旦选择了奖励专长或者冠位之力,天选神通之后无法作出更改。这项能力取代选择冠位之力后放弃的奖励专长(就是说如果不选冠位之力就不会取代)

冠位之力(Vested Powers)
冠位之力是天选神通从权能池中消耗权能所展示的力量。冠位之力分为两种类别,专长法术
先决条件:所有冠位之力都有最低等级要求。没达到相应武僧等级的天选神通不能选择对应的冠位之力。
启动:大部分的冠位之力都需要天选神通消耗权能。冠位之力对应的权能消耗已经在下表列出。使用消耗0点权能的冠位之力时不需要天选神通的权能池里有任何权能点。如果某项冠位之力要求DC检定,其DC=10+1/2天选神通武僧等级+自身魅力修正。
专长:这类冠位之力其效果和对应同名专长完全一致。天选神通在选择这些冠位之力时不需要满足对应专长的先决条件。例如,即使不满足跳跃攻击专长的先决条件,天选神通依然可以选择跳跃攻击作为自己的冠位之力。启动这类的冠位之力是一个在天选神通行动轮内的自由动作。直到下一轮开始之前,天选神通视作拥有此专长。下表里标有*号的冠位之力专长可以在天选神通的回合外以直觉动作启动。
法术:这类冠位之力其效果和对应同名法术完全一致,并视作类法术能力。使用这些类法术能力时把天选神通的武僧等级视作施法者等级,并且使用魅力来决定专注检定。启动这类的天赐能力是一个标准动作。

2级冠位之力
劇透 -   :
名称          类型          消耗权能          备注
通晓语言(Comprehend languages)          法术          2             
神恩(Divine favor)          法术          1             
闪避(Dodge)*          专长          0             
熵光护盾(Entropic shield)          法术          1             
脚底抹油(Expeditious retreat)          法术          2             
轻羽步(Feather step)          法术(APG)          1          仅限自身
亡灵无视术(Hide from undead)          法术          1          仅限自身
圣域术(Sanctuary)          法术          1          仅限自身
虔诚护盾(Shield of faith)          法术          1          仅限自身
6级冠位之力
劇透 -   :
名称          类型          消耗权能          备注
安定心神(Calm emotions)          法术          1             
风之衣(Cloak of winds)          法术(APG)          2          仅限自身
注目术(Enthrall)          法术          2             
气化形体(Gaseous form)          法术          1          仅限自身
引导之手(Helping hand)          法术          1             
英勇气魄(Heroic Defiance)*          专长(APG)          1             
英勇自愈(Heroic Recovery)*          专长(APG)          1             
守护之灵(Protective spirit)          法术(APG)          2             
移除疾病(Remove disease)          法术          2          仅限自身
滑步(Sidestep)*          专长(APG)          1             
抓取飞箭(Snatch Arrows)*          专长          1             
跳跃攻击(Spring Attack)          专长          1             
巧言术(Tongues)          法术          2          仅限自身
10级冠位之力
劇透 -   :
名称          类型          消耗权能          备注
凌空而行(Air walk)          法术          2          仅限自身
防死结界(Death ward)          法术          2          仅限自身
任意门(Dimension door)          法术          2          仅限自身
辨识谎言(Discern lies)          法术          3             
神能(Divine power)          法术          3             
行动自如(Freedom of movement)          专长(APG)          3          仅限自身
精通盲斗(Improved Blind-Fight)*          专长(APG)          1             
精通强韧加强(Improved Great Fortitude)*          专长          1             
精通钢铁意志(Improved Iron Will)*          专长          1             
精通闪电反射(Improved Lightning Reflexes)*          专长          1             
审判烙印(Mark of justice)          法术          3             
中和毒素(Neutralize poiso)          法术          3          仅限自身
复原术(Restoration)          法术          2          仅限自身
法术抗力(Spell resistance)          法术          2          仅限自身
疾风步(Wind Stance)          专长          2         
14级冠位之力
劇透 -   :
名称          类型          消耗权能          备注
防活物护罩(Antilife shell)          法术          3             
卸武重击(Disarming Strike)          专长(APG)          2             
高等盲斗(Greater Blind-Fight)*          专长(APG)          2             
高等命令术(Greater command)          法术          3             
高等行动禁制(Greater forbid action)          法术(UM)          3             
闪电步(Lightning Stance)          专长          3             
行影术(Shadow walk)          法术          3          仅限自身
强迫护卫(Unwilling shield)          法术(APG)          3             
18级冠位之力
劇透 -   :
名称          类型          消耗权能          备注
神圣化身(Divine vessel)          法术(APG)          3             
预警术(Foresight)          专长(APG)          3             
高等复原术(Greater restoration)          法术          3          仅限自身
再生术(Regenerate)          法术          3          仅限自身
排斥术(Repulsion)          法术          3             

劇透 -  原文:
Invested Regent
The invested regent has been handpicked by inscrutable divine forces to command others—either at the present or at some future time. The invested regent can harness a divine spark to perform superhuman stunts, influence others, and escape injury. Invested regents come from all races and walks of life, but they are more likely to be nobleborn in their cultures. Although some invested regents are acutely aware of their powers’ divine origins (such as powers gained from an investment ceremony to Asmodeus in the nation of Cheliax), others do not know the source of their abilities. Invested regents have strong personalities and a destiny to rule.

Investiture (Su): An invested regent gains a pool of investiture points, supernatural energy he can use to call upon amazing abilities and divine protection. The number of points in the invested regent’s investiture pool is equal to 1/2 his monk level + his Charisma modifier. As long as he has at least 1 point in his investiture pool, the invested regent can select one of his saving throws as a swift action and gain a +1 sacred bonus on saving throws of that type for 1 round. If he spends 1 point from his investiture pool during this swift action, he instead gains a sacred bonus equal to his Charisma modifier on the saving throw selected.
A character with this feature and the ki pool class feature tracks investiture points and ki points separately.
This ability replaces the bonus feat gained at 1st level.

Vested Power (Ex or Sp): At 2nd level and every 4 monk levels thereafter, an invested regent can select a vested power (see the Vested Powers
section below) for which he qualifies in place of selecting a monk bonus feat. The invested regent need not do so and can instead take the bonus feat, but once the decision to take a bonus feat or a vested
power is made, he can’t change it.
This replaces the bonus feat the invested regent gives up for the vested power.

Vested Powers
Vested powers are abilities that draw on an invested regent’s investiture pool. Vested powers are divided into two categories: feats and spells.
Requirements: All vested powers have a minimum level requirement to select them. An invested regent who hasn’t reached the required monk
level cannot select that vested power.
Activation: Most vested powers require the invested regent to spend investiture points; the exact amount is listed after the vested power. Vested powers that cost 0 investiture points don’t require the invested regent to have any investiture points in his investiture pool to use the ability. The saving throw against an invested regent’s vested power, if any, is equal to 10 + 1/2 the invested regent’s monk level + his Charisma bonus.
Feats: These vested powers duplicate the effects of specific feats. An invested regent doesn’t need to qualify for a feat to select it as a vested power. For example, an invested regent can select Spring Attack as a vested power even if he doesn’t meet the prerequisites for selecting Spring Attack as a feat. Activating one of these vested powers is a free action on the invested regent’s turn; until the start of his next turn, the invested regent is treated as if he had that feat. Feats marked with an asterisk (*) can also be activated as an immediate action when it isn’t the invested regent’s turn.
Spells: These vested powers duplicate the effects of a spell and are spell-like abilities. An invested regent’s monk level is the caster level for these spell-like abilities, and he uses Charisma to determine his concentration check bonus. Activating one of these vested powers is a standard action.

2nd-Level Vested Powers
Comprehend languages (2 investiture points)
Divine favor (1 investiture point)
Dodge* (0 investiture points)
Entropic shield (1 investiture point)
Expeditious retreat (2 investiture points)
Feather step APG (self only, 1 investiture point)
Hide from undead (self only, 1 investiture point)
Sanctuary (self only, 1 investiture point)
Shield of faith (self only, 1 investiture point)

6th-Level Vested Powers
Calm emotions (1 investiture point)
Cloak of winds APG (self only, 2 investiture points)
Enthrall (2 investiture points)
Gaseous form (self only, 1 investiture point)
Helping hand (1 investiture point)
Heroic Defiance APG,  * (1 investiture point)
Heroic Recovery APG,  * (1 investiture point)
Protective spirit APG (2 investiture points)
Remove disease (self only, 2 investiture points)
Sidestep APG,  * (1 investiture point)
Snatch Arrows* (1 investiture point)
Spring Attack (1 investiture point)
Tongues (self only, 2 investiture points)

10th-Level Vested Powers
Air walk (self only, 2 investiture points)
Death ward (self only, 2 investiture points)
Dimension door (self only, 2 investiture points)
Discern lies (3 investiture points)
Divine power (3 investiture points)
Freedom of movement (self only, 3 investiture points)
Improved Blind-Fight APG,  * (1 investiture point)
Improved Great Fortitude* (1 investiture point)
Improved Iron Will* (1 investiture point)
Improved Lightning Reflexes* (1 investiture point)
Mark of justice (3 investiture points)
Neutralize poison (self only, 3 investiture points)
Restoration (self only, 2 investiture points)
Spell resistance (self only, 2 investiture points)
Wind Stance (2 investiture points)

14th-Level Vested Powers
Antilife shell (3 investiture points)
Disarming Strike APG (2 investiture points)
Greater Blind-Fight APG,  * (2 investiture points)
Greater command (3 investiture points)
Greater forbid action UM (3 investiture points)
Lightning Stance (3 investiture points)
Shadow walk (self only, 3 investiture points)
Unwilling shield APG (3 investiture points)

18th-Level Vested Powers
Divine vessel APG (3 investiture points)
Foresight (self only, 3 investiture points)
Greater restoration (self only, 3 investiture points)
Regenerate (self only, 3 investiture points)
Repulsion (3 investiture points)

离线 Shirou

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Re: 【HoHC】武僧变体-天选神通|冠位专长
« 回帖 #1 于: 2017-02-28, 周二 10:28:38 »
“我不是针对谁,我是指在座的其他武僧,都是辣鸡。”

离线 wssgua3

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Re: 【HoHC】武僧变体-天选神通|冠位专长
« 回帖 #2 于: 2017-02-28, 周二 10:29:08 »
…… 现在,我们迎来了真正的强者!
谦卑(Hamility) 荣誉(Honor)牺牲(Sacrifice)英勇(Valor)怜悯(Compassion)精神(Spirituality)诚实(Honesty)公正(Justice)